Staff Designer, Illustrator Ecosystem

The opportunity

Are you excited about creativity and the future of creative tools? At Adobe, we strive to empower creatives with powerful software used in digital imaging, movies, illustration, and more. From the small details to big-picture feature concepts and long-term strategy, our work is put to the test by millions of creatives. We strive to enable creativity for more people in more places, every day. This is your chance to define creative tools for creative people, just like you!

The Role

Adobe Design, our nearly 400-person product design group, is looking for a dedicated Staff Designer to join the Adobe Illustrator design team and help us evolve the Illustrator ecosystem. We work closely with business, marketing, engineering, and research to deeply understand customer needs and deliver the industry standard in vector tools across a diverse set of devices and surfaces. We’re seeking a designer who thinks holistically and uses modern tools to evaluate concepts quickly. One who favors interactive prototypes over flat mockups, and is willing to engage in both exploration of concepts and refinement of details. One with an inquisitive personality and the dream to evolve, craft and build Adobe Illustrator for the future.

What you'll do

Work alongside other designers, prototypers, engineers and product managers. Concept new features and evolve workflows to enhance the creative experience. Present design vision and strategy via sketches, storyboards, hi-fidelity mockups, and/or prototypes. Clearly articulate rationale, logic and research as supporting evidence for well thought through decisions. Lead, coach, and collaborate with other designers on the team as they work with you to deliver on this vision. Participate in peer design critiques to give and receive feedback.

What you’ll need to succeed

Must-Haves

Nice-to-Haves

How to apply

To be considered for this role please submit a resume and online portfolio with examples of your product/experience design work. We are particularly interested in your process. It is very effective to include case studies that show off the evolution of your work. Early sketches, nixed ideas or challenges overcome are all encouraged artifacts. The journey is just as important as a great finished product.

Our compensation reflects the cost of labor across several  U.S. geographic markets, and we pay differently based on those defined markets. The U.S. pay range for this position is $135,900 -- $252,000 annually. Pay within this range varies by work location and may also depend on job-related knowledge, skills, and experience. Your recruiter can share more about the specific salary range for the job location during the hiring process.

At Adobe, for sales roles starting salaries are expressed as total target compensation (TTC = base + commission), and short-term incentives are in the form of sales commission plans. Non-sales roles starting salaries are expressed as base salary and short-term incentives are in the form of the Annual Incentive Plan (AIP).

In addition, certain roles may be eligible for long-term incentives in the form of a new hire equity award.

Adobe will consider qualified applicants with arrest or conviction records for employment in accordance with state and local laws and “fair chance” ordinances.